Five cube types. One bolted array. Crane descents, peg drops, and capsule deliveries run simultaneously across the same installation.
Overview
The Sega Mini Cube Prize World is a modular prize merchandiser built around a system of compact cubes that operate individually or combine into walls, islands, towers, and centrepiece layoutsscaling from a Starter Mini 6 configuration up to a 24-cube installation. Each cube runs one of five gameplay formatsCrane, Capsule, Peg, Rotary, or Displaygiving operators the ability to mix prize mechanics across a single footprint. The system launched successfully across Asia before expanding to the UK, EU, and USA.
Key Features
Five Interchangeable Cube Formats
Each cube slot in any configuration can be populated with one of five distinct play types: Crane (classic claw grab, prizes up to approximately 10 cm plush or light box, capacity 2030 plus back-wall decoration), Capsule (vending capsule format, 5 cm or 10 cm capsules or balls, capacity 300+ or 150+ respectively), Peg (Win Fall-style game, prizes up to 15 cm, 32 prize pegs plus decoration space), Rotary (small prize dispensing, 3 cm balls or solid prizes, capacity 100200 in rotary drum plus decoration), and Display (non-play cube that showcases prizes and builds visual anticipation). Operators configure the ratio of play types to match their audience and prize inventory.
Modular ScalabilityStarter Combos to 24-Cube Centrepiece
Available starter configurations include the Mini 6 (2 wide3 tall), 8 Player Island (2 wide2 deep2 tall), Wall 9 (3 wide3 tall), and Premium Wall 12 (4 wide3 tall). Beyond those, cubes bolt into named configurations up to the Wall of 24 and the 24 Pillar Centrepiece (80 in D80 in W85 in H, 2,729 lbs). Layouts include straight walls, L-shapes, islands, and four-sided pyramidsoperators choose the geometry that matches their floorplan without ordering a custom cabinet.
Synchronized LED Presence Across the Full Array
Every cube carries LED rounds, prize doors, base mats, and screen branding that pulse in coordination across the full installation. At larger configurationsWall of 12 and abovethe synchronized light animation spans up to 94 inches of continuous width, producing a visible draw from the far end of a venue floor.
Clean Internal Layout for Fast Service Access
Each cube is built with simple internal access points and an uncluttered layout so technicians can reach prize hoppers, coin mechanisms, and LED modules without disassembling adjacent cubes. Prize restocking and routine maintenance on any single cube does not require taking adjacent cubes offline.
How It Plays
Play mechanics vary by cube type: on a Crane cube the player steers the claw over the prize bin and drops; on a Peg cube the player releases a ball or disc and watches it deflect down through 32 pegs toward prize slots below; on a Capsule cube the player triggers a vend cycle that delivers a capsule through the prize door; on a Rotary cube the drum dispenses a small prize directly. From the venue floor, an active multi-cube installation presents simultaneous action across several play types at onceclaw descents, peg drops, and capsule deliveries happening in adjacent cubes while the LED array continues its synchronized animation across the full width of the installation.
Specifications
| SKU | Configuration |
|---|---|
| BVC-003884 | Starter Combo Mini 6 (2 wide3 tall) |
| BVC-003885 | Starter Combo Island 8 (2 wide2 deep2 tall) |
| BVC-003886 | Starter Combo Wall 9 (3 wide3 tall) |
| BVC-003887 | Premium Combo Wall 12 (4 wide3 tall) |
| Configuration | Assembled (DWH) / Weight |
|---|---|
| Mini 6 | 28 in47 in85 in / 683 lbs |
| 8 Player Island | 56 in47 in87 in / 1,058 lbs |
| Wall of 9 | 28 in71 in85 in / 1,025 lbs |
| Wall of 12 | 28 in94 in85 in / 1,365 lbs |
| Tower of 12 | 56 in47 in85 in / 1,365 lbs |
| Wall of 15 | 28 in118 in85 in / 1,709 lbs |
| Wall of 18 | 28 in142 in85 in / 2,046 lbs |
| Wall of 21 | 28 in165 in85 in / 2,390 lbs |
| Wall of 24 | 28 in189 in85 in / 2,729 lbs |
| 24 Pillar Centrepiece | 80 in80 in85 in / 2,729 lbs |
| Single CubeAssembled Dimensions / Weight | DWH / Weight |
|---|---|
| Single Cube (Display) | 25 in24 in27 in / 110 lbs |
| Single Cube (Peg) | 26 in24 in27 in / 110 lbs |
| Single Cube (Crane) | 28 in24 in27 in / 110 lbs |
| Single Cube (Capsule) | 25 in24 in27 in / 110 lbs |
| Single Cube (Rotary) | 25 in24 in27 in / 110 lbs |
| 8 Player Island Marquee | 46 in46 in35 in / 132 lbs |
| Single Base | 28 in24 in8 in / 44 lbs |
| Double Base | 28 in47 in8 in / 66 lbs |
| Single CubeShipping Dimensions / Shipping Weight | DWH / Shipping Weight |
|---|---|
| Single Cube (Display) | 26 in26 in32 in / 348 lbs |
| Single Cube (Peg) | 26 in28 in32 in / 205 lbs |
| Single Cube (Crane) | 26 in29 in32 in / 205 lbs |
| Single Cube (Capsule) | 26 in27 in32 in / 174 lbs |
| Single Cube (Rotary) | 26 in28 in32 in / 205 lbs |
| 8 Player Island Marquee | 47 in47 in35 in / 331 lbs |
| Single Base | 25 in26 in10 in / 66 lbs |
| Double Base | 50 in28 in10 in / 134 lbs |
| PowerConfiguration | 110V (Amps / Watts) |
|---|---|
| Mini 6 | 6.5 A / 720 W |
| 8 Player Island | 11.8 A / 1,300 W |
| Wall of 9 | 9.8 A / 1,080 W |
| Wall of 12 / Tower of 12 | 13.1 A / 1,440 W |
| Wall of 15 | 16.4 A / 1,800 W |
| Wall of 18 | 19.6 A / 2,160 W |
| Wall of 21 | 22.9 A / 2,520 W |
| Wall of 24 / 24 Pillar Centrepiece | 26.2 A / 2,880 W |
| Voltage Options | 110V or 220V |
| Container Shipping Qty (cubes only) | 81 per 20 ft container / 162 per 40 ft container |
Why Operators Love It
Scale Up Without a Full Reinstall
The cube-by-cube build system means operators can start with a Mini 6 and expand to a Wall of 12 or an 8 Player Island by adding cubes. Each cube is a self-contained unit, so growing the array does not require pulling existing cubes out of service during the expansion.
Four Active Prize Mechanics, One Service Schedule
Crane, Capsule, Peg, and Rotary cubes share the same base cabinet architecture, so staff trained on one cube type can service the others. A single installation delivers four distinct prize game formats with one operational footprint rather than four separate machine types requiring separate parts inventory.
110V and 220V Compatibility
All configurations are rated for both 110V and 220V operation. Operators deploying across multiple venue typesUS arcade, international FEC, or mixed-voltage routecan spec the same system without voltage conversion hardware.
High Container Density for Multi-Location Buildouts
Individual cubes ship at 32 inches of height in packaging. A standard 40-foot container holds 162 cubes, which means operators building out multiple locations can consolidate freight into a single shipment rather than staging multiple smaller deliveries.
Frequently Asked Questions
What starter configurations are available for the Sega Mini Cube Prize World?
Four starter combos are offered: the Mini 6 (2 wide3 tall), the Island 8 (2 wide2 deep2 tall), the Wall 9 (3 wide3 tall), and the Premium Wall 12 (4 wide3 tall). Beyond those, the system scales through named configurations up to the Wall of 24 and the 24 Pillar Centrepiece. Operators can also run individual standalone cubes before committing to a larger array.
How many game types can the Sega Mini Cube Prize World run in one installation?
Up to five cube types can coexist in a single installation: Crane, Capsule, Peg, Rotary, and Display. Each cube slot is populated with one format, and operators choose the mix based on their prize inventory and venue audience. Display cubes contain no play mechanism and are used to exhibit prizes inside the array.








